Showing posts with label Apps. Show all posts
Showing posts with label Apps. Show all posts

January 19, 2011

Top Ten Apps all-time

Apple have released a chart of the Top Ten Apps of all time, as they're having their countdown towards the 10.000.000.000 (Tenth Billion) download mark.

The list looks like this for the time being:
  1. Doodle Jump
  2. Tap Tap Revenge 3
  3. Pocket God
  4. Angry Birds
  5. Tap Tap Revenge 2.6
  6. Bejeweled 2 + Blitz
  7. Traffic Rush
  8. Tap Tap Revenge Classic
  9. AppBox Pro Alarm
  10. Flight Control
I reckon there's no surprise that there is only one App that is not a game - 9. AppBox Pro Alarm. For the other games, I have yet to try out most of them. As I got to know about Doodle Jump, a colleague of mine also told about how hooked a friend of her was, and I figured I should stay clear of it. Doodle Jump got a lot of press coverage when it was released and hit the "App of the Week"-list, and rather quick hit the top list over most-selling App to the iPhone. Touch My Apps gave a warning when they wrote their review
WARNING! Doodle Jump is addictive and will cause you to lose large amounts of your day.
Touch My Apps gave it 4 out of 5 according to their rating system, with the only negative comment being: "You will become addicted to Doodle Jump"

Angry Birds also got massive press coverage. But then again, there was this colleague - another one though - that spent a lot of time playing Angry Birds, and I felt that I shouldn't get into something that was so time consuming. But the game looks great and fun nevertheless.

For Bejeweled 2 + Blitz, I know I am - or at least was a huge fan, and still pick it up from time to time.
Now that the App Store for Mac have Bejeweled 3, I reckon Bejeweled 2 have come to pass for me, but still worthy to be on the list, and gem-matching have never been boring, and works great if you're after something to consume time with.

It will be Exciting to see how Bubble ball evolves though. The game is created by a 14 year old kid, and is free. The game hit 2 million downloads within the first 2 weeks, and at this speed, it will most likely take the throne from Doodle Jump in the future. Time will show.

What's your favorite game for iPhone?

January 16, 2011

Infinity Blade from Epic Games

So, what's the deal?

Everyone is talking about Infinity Blade these days.
As IGN have given it 9 out of 10, and stated "iPhone game of the year", I had to check it out.
So I enter the App store, find the game, and tap my way through to the start screen.

And I'm blown away. The graphic is outstanding! I really didn't expect this kind of graphic on a game made for my iPhone. And of course, the retina display makes every detail so nice and smooth, so I find my self staring at the screen, feeling the joy and excitement.

After a movie sequence with a minor tutorial, you find yourself killed, and the king says that he shall be summoned again when the bloodline have matured.

Then 20 years later, the son looks over an amazing scenery, and states "Father - I shall avenge you!"
So it begins. The game is truly beautiful, and the gameplay is designed for a touchscreen, you swipe your fingers, touch different parts of the screen to perform different actions and so on.
The thrill when starting to play is overwhelming and exciting. You learn new moves along the way during the first battles, and you look around the scenery in this beautiful castle

Then, all of a sudden, you're face to face with the mean guy from the intro movie, and the time to avenge your father is upon you.
Of course you get killed, the guy is insanely though. My thoughts at that point were: "So, I have to get stronger".
And my reaction? "Oh, the sequence 20 years later popping up again?"
The plot of the game then reveals it self': you try to avenge your father, you fail, and you start over. But as you start over, you keep the loot, the money and the advancement you have made on the character. And then you do the entire same routine again.

There are a total of two paths to the throne room, so after two times, you have explored what there is. Then it's just all about being able to fight. So: fight, fight, fight, fight, fight, fight! From the top: Fight, fight, fight, fight, fight, fight, fight!

After some time, you master your weapons and accessories, and move onwards to new ones. You do not keep the effects from the items you have mastered, so it'd basically about mastering something for the sheer joy of it, as well as getting one extra attribute point to enhance your character with for every item you have mastered,

Indeed, the game is beautiful, the plot is good, but I have to say:
When it comes to repetitive games, where you have to do the same over and over, I actually want to start all over every time, and see if I can beat myself, not do the same over and over and over to get stronger to continue to do the same over and over and over.

I have to say: Try it out! Either you love it, or you don't. Playing through a couple of times will kill an hour at least, and it's worth the money just for the beauty of it. And the experience of fighting using different moves with your fingers at the right time, is indeed a good one.

In other words: I loved the game, but got tired of it way to fast.

January 14, 2011

Dungeon Hunter II

Nå som jeg sitter på bussen på vei til Oslo for helgen, og tenker på hvordan jeg skal få tiden til å gå. Skal jeg se på Breaking Bad, eller kanskje se en film?

Så slår det meg: Gameloft lanserte 9. Desember 2010 et fantastisk spill til min iPhone, som også er lansert til iPad. Og dette spillet har jeg allerede kjøpt, men dessverre latt ligge for lenge nå, så da bestemmer jeg meg for å spille det.
Og navnet på herligheten? Dungeon Hunter II! Til den nette sum av NOK 39,- kan det også bli ditt.
Selv om det hadde kostet 100,-, så hadde det vært verdt pengene. Det er et fantastisk gameplay - du kan selv velge om du vil spille med en virtuell joystick, eller om du vil styre med touch-metoden. Om du velger å styre med touch-metoden, så er det enkelt og greit bare å dra fingeren rundt omkring på spillebrettet, eller bare trykke der du vil gå til.

Det er et stort utvalg av quests og side-quests, og ettersom det er en del av GameCenter, så finnes det også mange achivements man kan oppnå.

Jeg har allerede lagt ned en del timer i spillet, og jeg kommer ikke til å la det bli med det.

Så all ære til Gameloft for å ha skapt et fantastisk spill som både er underholdene, har bra gameplay og som ser urolig lekkert ut på retina skjermen til min iPhone 4!

Spillet kan kjøpes her, og under har jeg lagt ved en liten trailer.
Enjoy, og husk at det er et virkelig liv der ute også.

January 13, 2011

Machinima

Machinima har gitt ut en app til iPhone ved navnet - ja nettopp - Machinima.

Dessverre har jeg ikke fått mulighet til å teste det ut enda, men som VG nett skriver, så er dette appen for deg som er over middels interessert i TV-spill og kulturen, så er dette en App man må ha.

Appen tilbyr trailere på spill, artikler om spillhistorier, intervjuer, gameplay-videoer med mer.

I tillegg kan man abonnere på nyheter, favorittshow fra Machinima og motta Push Notifications til iPhone og iPad.

Dere kan forøvrig sjekke ut den offisielle YouTube-kanalen til Machinima for å se litt hva de har å tilby.

Jeg vet jeg gleder meg til å leke med denne i kveld!